Momentum

This lesson covers: 

  1. Defining linear momentum and how to calculate it
  2. The principle of conservation of momentum
  3. Applying conservation of momentum to solve collision problems
  4. Distinguishing between elastic and inelastic collisions
  5. Using vector components to analyse two-dimensional collisions

What is momentum?

Momentum is a vector quantity defined as the product of mass and velocity.

Here's the momentum equation:


p = m v


Where:

  • p = momentum (kg m s-1)
  • m = object's mass (kg)
  • v = velocity (m s-1)

Conservation of momentum

Momentum is always conserved in a closed system without external forces. This means the total momentum of all objects before an interaction is equal to their total momentum after the interaction.


pbefore=pafter


Using this principle, we can calculate unknown velocities after collisions.

Worked example: Applying the principle of conservation of momentum

Illustration showing Skater A moving towards stationary Skater B before a collision.

Skater A has a mass of 75 kg and is moving at 4 m s-1 collides with Skater B, who is stationary. Skater B has a mass of 50 kg. They stick together after the collision. Calculate their final velocity using momentum conservation.


Step 1: Calculate total initial momentum

Momentum of skater A:

m = 75 kg

v = 4 m s-1

p = ?


p = m x v

p = 75 x 4 = 300 kg m s-1


Momentum of skater B:

Skater B is stationary so their initial momentum = 0 kg m s-1


Total momentum before:

Total momentum = 300 kg m s-1


Step 2: Calculate final velocity

p = 300 kg m s-1

m = 75 + 50 = 125 kg

v = 125300=2.4m s−1

Elastic and inelastic collisions

Collisions are categorised as:

  • Elastic - where kinetic energy is conserved, and there's no energy loss to heat or sound.
  • Inelastic - where some kinetic energy is converted into other forms, like heat or sound.


Momentum is conserved in both types of collisions.

To determine the type of collision, compare the kinetic energy before and after the event.

Two-dimensional collisions

In the real world, many collisions occur in two dimensions.

To analyse these:

  • Break down the momentum vectors into x and y components.
  • Apply the conservation of momentum separately for each component.


This approach allows for a more detailed analysis of collisions that occur in multiple directions, helping to understand the dynamics of each object involved.

Worked example: Analysing a two-dimensional collision

Let's analyse a two-dimensional collision using the conservation of momentum.

Two hockey pucks collide on a frictionless surface. Puck A (mass 0.5 kg) moves at 4 m s-1 in the positive x-direction. Puck B (mass 0.3 kg) moves at 3 m s-1 in the positive y-direction. After the pucks collide, puck A moves at 3.33 m s-1 at an angle of 58.5° to the horizontal. Calculate the speed and direction of puck B after the collision.


Step 1: Formula

Conservation of momentum in two dimensions:

  • Momentuminitial x=Momentumfinal x
  • Momentuminitial y=Momentumfinal y


Step 2: Calculate Initial Momenta

Momentum = mass x velocity

  • MomentumA initial x =0.5×4=2kg m s−1 (in x−direction)
  • MomentumB initial y​ = 0.3 × 3 =0.9 kg m s-1 (in y-direction)


Step 3: Calculate the x and y components of puck A after the collision

vx = 3.33 cos (58.5) = 1.73992 m s-1

v= 3.33 sin (58.5) = 2.83929 m s-1


Step 4: Apply Conservation of Momentum

In the x-direction:

2 = 0.5 x 1.7399 + 0.5 x vB x direction


In the y direction:

0.9 = 0.3 x 2.83929 + 0.3 x vB y direction


Step 5: Solve for final x and y components of puck B

vB x direction = 0.32(0.5×1.73992) = 3.7668 m s−1


vB y direction = 0.30.9(0.5×2.83929) = −1.7322 m s−1


Step 6: Calculate resultant speed and direction of puck B after collision

speed = vx2+vy2=3.76682+1.73222 = 4.15 m s−1


direction = tan−1(3.76681.7322) = 24.7° (below the horizontal)